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On May 28, 2026, an interactive intellectual game night “IT Crocodile” was held at the Students’ House No. 4 (SH No. 4) for first-year IT students. The event was organized to strengthen networking and facilitate the adaptation of freshmen in an informal environment.

The main goal of the game was to develop students’ logical thinking, teamwork, rapid decision-making skills, and the ability to explain professional terms using non-verbal communication (gestures and facial expressions). This format allowed freshmen to grasp technical concepts in an engaging and accessible way.

During the game, the tasks were categorized into three difficulty levels: basic intellectual terms, professional IT vocabulary related to programming and cybersecurity, and fun situations from student life and dormitory living.

The event was practice-oriented and aimed at fostering team building, peer support, and active socialization within the university’s digital and social ecosystem.

Throughout the competition, the participants showed high enthusiasm and creativity, visually demonstrating complex algorithms and IT concepts within a strict time limit (60 seconds). They demonstrated analytical skills, creative reasoning, and the ability to understand their teammates without words.

Each team stood out with its unique strategy and solidarity, proving the high personal and professional potential of future IT specialists.

Author: Omirbekova Z.M.

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